If you’re near Poznan, Poland on October 20th, 2019, come see Eric Jacobus talk action design, motion capture, and the anthropology and neuroscience of violence at the GIC show. There you’ll also get the chance to see the incredible success story that is the Polish games industry. The country that birthed games like Shadow Warrior, Cyberpunk 2077 and Dying Light, Poland is on the edge of global game development. Don’t miss this show!
Hop over to Whistlekick Martial Arts Radio to listen to the latest interview with Eric Jacobus where he talks about Bruce Lee, action design, motion capture, and Autism.
God of War launched on April 20, 2018 and Kratos’s stuntman Eric Jacobus wasn’t shy about arriving to the release party in character. Jacobus posed with the team at the Lure Nightclub with his best Kratos face and even wielded the iconic ax.
Get your copy of God of War today. Game reviewers agree that it’s pretty good.
Eric Jacobus returns with another installment of the Street Fighter IRL series with the character of Bearded Ryu, aka “Hot Ryu”.
Jacobus posted about the applicability of Ryu’s movelist:
Breakdown – Ryu’s movelist is a straightforward mix of Karate and some tricking. While his technique might be too grounded for free sparring, some of his standing kicks and punches are applicable to real situations, as are his throws. Remove shirt and grow beard for greater effect.
Be sure to vote in the poll on the video at the 18 second mark in the video to decide who should be the next character!
It’s still January but California-based stuntman Eric Jacobus has already had a very busy 2017. From promoting his new short Blindsided and writing the feature film adaptation to working as a motion capture stuntman for numerous video games, Jacobus had momentarily stepped away from the Tekken IRL series. In his Armor King IRL video, Jacobus polled his YouTube subscribers, whose numbers recently surpassed 50,000, asking them which character they’d like him to reenact next.
The fans spoke, so Jacobus gave them what they wanted.
Jacobus notes on his YouTube page that Devil Jin’s movelist has some real-world origins but is mostly a mishmash of Karate techniques.
Devil Jin’s movelist is built off Jin’s Tekken 3 movelist utilizing Mishima-Style Karate, which is shared by Kazuya, Heihachi, Jinpachi, and a few other characters. According to the Tekken Wikia, DJ’s movelist has elements of Shito-Ryu, though it seems like more a general amalgamation of Karate elements with its front-stance punches and abundance of front kicks, plus all the laser beam attacks. It’s be a stretch to say Devil Jin’s style is applicable in real-world situations, though the fundamentals of his basic attacks definitely have their place, as do most of his throws.
Jacobus added another poll to this Tekken video asking users who they want to see next. Make sure you turn on annotations and vote to tell him which one you want.
IGN has just released part 1 of their new VR short Augmented on their YouTube channel featuring action by Eric Jacobus and his stunt team The Stunt People and directed by Blair Kelley of the hit short Wake Up Juice. Though best enjoyed through a VR device like an Oculus or Google Cardboard, any device can view the short.
Stunt coordinator Eric Jacobus and veteran Stunt People performers Dennis Ruel, Ray Carbonel, and Edward Kahana Jr. are joined by new talents Allen Quindiagan and Eddie Ray Johnson III. The first episode puts the viewer in the position of a scientist held captive in a medical bay, and follows the action into a hallway gunfight which ends in an explosion. The viewer experiences the explosion in a bullet-time sequence where they can view the carnage in full VR 3D.
Eric Jacobus coordinated with stunt riggers Mike Martinez and Paul Crawford to create the effect of bodies suspended mid-air during the explosion. Stuntman Allen Quindiagan spent the better part of the day hanging on wires from the ceiling, while the remote-controlled camera drove under his body through the middle of the blast.
Jacobus details the difficulties of shooting a stunt scene like this in VR:
If we did this stunt the old fashioned way, we could have hung Allen up anywhere in the room because we could have used a more elaborate rig and kept it hidden out of frame. But in VR, there is no frame. The viewer sees everything. So we had to use what anchors there were in the ceiling at the location, which required meeting with the building manager to make sure we weren’t tying Allen to an insecure spot.
Action is a challenge in VR. The viewer is experiencing a 360 degree world, so cutting the shot can be jarring for the viewer. What cutting there is has to be deliberate, but generally the action scenes have to be shot with no cuts. And since the technology is so new, I wasn’t able to review the shots until the following day, which meant everyone had to hit their marks perfectly.
Part 2 of Augmented to be released soon.
California-based stuntman, filmmaker, and videogame fan Eric Jacobus has taken on his first female movelist from Tekken, choosing the assassin Anna Williams for her kicking combinations and throws.
Jacobus comments on the first Williams sister’s style:
Anna Williams’ movelist is described as “Assassin arts” in the Tekkenpedia. She features a range of Taekwondo and Hapkido strikes and her throws are primarily Aikido/Hapkido with some Jujitsu rolls. In the mix are a few acrobatics, probably the same ones captured by Law/Lee’s stunt double, and some low strikes that smack of Karate. For fighting applications her throws are practical, while her combinations are less realistic, more geared for gameplay trickery.
Trivia: Jacobus changed studios in the middle of shooting Anna’s movelist, so you’ll see a variety of locations in this one.
Eric Jacobus is keeping the movelist train rolling with his new video where he plays Sarah Bryant, originally a Virtua Fighter character, but in this case featured in Dead Or Alive.
Jacobus broke down the movelist on his YouTube channel:
Sarah Bryant’s movelist from her first appearance in Virtua Fighter was largely comprised of kickboxing with a few gymnastics moves thrown in, and maybe some Jeet Kune Do flare. With Dead or Alive borrowing the character we see a few more combination kicks and acrobatics in the mix. Sarah’s strikes are more kickboxing-based and practical, while many of her throws are textbook TKD.
With Eric Jacobus’s recent foray into Dead or Alive real life movelists, it looks like Jacobus will be taking on more DOA characters. By popular demand, Jacobus took to the kicking paddles and took on Rig’s Taekwondo-heavy movelist.
Because Rig’s movelist involves so many trick kicks, Jacobus took multiple days to complete the full set.
Jacobus notes in the YouTube description:
Everything about Rig from his stance to his strikes and throws is pure Taekwondo. While many of Rig’s kicks are too flashy to use in real life, his spins and feigns are the same moves one would see in a standard Taekwondo sparring session. Integrate his fast footwork with some boxing and you can make a well-rounded IRL movelist.
Be sure to enable annotations and vote in the poll to tell Jacobus who you’d like to see him perform in the future. Looks like he’s already working on the top result.